-- local Levels=require(script.Parent.Levels);
local Monster=require(script.Monster);
-- local LevelSkibi=require(script.LevelSkibi)

-- for lvId,skibi in pairs(LevelSkibi) do
--     local waveId=1
--     local waveData=Levels[lvId].monster[waveId]
--     local waveIndex=1
--     for j,modelName in pairs(skibi.model) do
--         if waveIndex>#waveData then
--             waveIndex=1
--             waveId=waveId+1
--             waveData=Levels[lvId].monster[waveId]
--         end
--         local mid=waveData[waveIndex]
--         assert(Monster[mid],"monster[mid]==nil"..mid) 
--         Monster[mid]["perfab"]=modelName
--         waveIndex=waveIndex+1
--     end
-- end
return Monster
